BlenderEngine-ready packageDescription
POLY - Survival Kit
POLY - Survival Kit by Animpic Studio brings together 370 unique assets for wilderness camps, survival outposts, and places where equipment and supplies shape the scene. Tents, personal gear, tools, medical items, provisions, weapons, transport props, and natural scenery share a polygonal style, allowing you to connect a campsite with the surrounding landscape and the activities taking place there.
Shelter, Rest, and Storage
Use several tent shapes, sleeping bags, rolled bedding, backpacks, folding chairs, and portable containers to establish how a camp is occupied. A compact sleeping area can suggest a brief stop, while storage boxes, barrels, coolers, and a larger shelter support the appearance of a more permanent base. Smaller objects such as a radio, binoculars, notebooks, and lamps add signs of daily use without requiring a crowded layout.
Tools, Cooking, and Work Areas
Axes, saws, shovels, picks, buckets, fuel cans, and fishing equipment provide props for preparation and maintenance areas. Combine cooking vessels, firewood, a cooking stone, and utensils around an outdoor meal space. Larger pieces, including a furnace and water collector, can serve as visual anchors for a camp workshop. These are scene-building assets; crafting, resource processing, and survival gameplay must be implemented separately.
Medical Supplies and Provisions
First-aid boxes and bags, medicine containers, bandages, syringes, and other medical props help distinguish a treatment corner from ordinary storage. Food, canned provisions, bottles, fruit, vegetables, and meat add another layer of supplies. Arrange them as carefully organized reserves, a meal in progress, or scattered finds at a scavenging location.
Weapons and Accessories
Firearms, bows, a crossbow, knives, axes, and other melee weapons support equipment displays and armed-survivor settings. Separate firearm accessories include sights, barrels, stocks, magazines, and grips, offering parts for varied weapon arrangements. The collection provides visual assets and modular weapon parts; it does not promise a ready-made firing, attachment, or inventory system.
Travel and the Surrounding Landscape
A bicycle, motorbike, inflatable boat, kayak, wooden boat, raft, and hang glider provide distinct transport silhouettes for land, water, and elevated staging areas. Place them beside a shelter or landing point to suggest how its occupants arrived. Trees, bushes, grass, and rocks help carry the campsite into the surrounding terrain. Vehicle controllers, rigging, and animations are not specified.
Scene Applications
- Build a lakeside campsite with shelters, cooking props, supplies, and watercraft.
- Dress a forest outpost with tools, storage, medical equipment, and weapon displays.
- Create a scavenging stop or abandoned camp through the placement of provisions and personal gear.
- Assemble equipment layouts for a survival game's presentation or inventory artwork.
Included Content
- Tents, sleeping equipment, backpacks, seating, and storage props.
- Tools, fishing gear, fuel containers, cooking equipment, and work-area props.
- Medical supplies and first-aid containers.
- Food, drinks, and packaged provisions.
- Firearms, weapon accessories, bows, a crossbow, and melee weapons.
- Land and water transport props, plus a hang glider.
- Trees, bushes, grass, and rocks.
Technical Information
- Complete collection: 370 unique assets.
- Engines and applications: Unity, Unreal Engine, Godot, and Blender.
- Polygon count: 20 minimum; 15,000 maximum.
- Main color textures: Polygon_Texture and Polygon_Texture2, both 1024 x 1024 pixels. Additional textures are included.
- Release formats: Unity .unitypackage; Unreal Engine and Godot project ZIP archives; Blender ZIP containing a .blend file.
- Release content: Unity and Godot include the full 370-model collection. The current Unreal Engine archive contains a reduced selection.
No generative AI was used.
Included formats
BlenderEngine-ready package
UnityEngine-ready package
Unreal EngineEngine-ready package
GodotEngine-ready packageTags
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