Unreal EngineEngine-ready packageDescription
POLY - Survival Construction
Build a shelter, reinforce its perimeter, and give it the details of a place people rely on. POLY - Survival Construction by Animpic Studio combines modular architecture, fortifications, furniture, supplies, and outdoor scenery in a low-poly polygonal style. Use the collection to create isolated refuges, defended camps, or damaged settlements for survival-themed environments.
Assemble Shelters and Damaged Buildings
Shape the main structure with wall sections, doorways, windows, floor pieces, stairs, ladders, and roof elements. The collection includes wooden, masonry, and metal-looking construction pieces, allowing you to vary the appearance of adjoining structures and extensions.
Broken wall sections, exposed frames, and roof panels with missing areas give you ways to show damage through the building's shape. Combine them with more complete sections to create a partly repaired shelter, a neglected house, or a structure assembled from different materials. The modular parts and fastening system provide the construction framework for your scene layouts.
Define a Defensive Perimeter
Wooden palisades, metal fences, gates, barricades, sandbags, and watchtower structures offer distinct ways to frame a camp boundary. Arrange entrances, elevated lookout points, and enclosed yards to establish the visual layout of a fortified location.
Use the differences between timber defenses and metal barriers to distinguish a small improvised refuge from a more substantial compound. These are environment-building possibilities; combat behavior, destruction, and runtime base-building mechanics are not implied.
Furnish the Spaces Between Encounters
Beds, tables, chairs, cabinets, shelving, sofas, refrigerators, and stoves let you furnish the rooms behind the defenses. Combine sleeping, dining, and storage areas to suggest how a shelter is used, then vary the furniture arrangement across several buildings.
Outside, stacks of timber, pipes, pallets, crates, barrels, and bundled supplies can turn an empty yard into a storage or repair area. Add tarps, a clothesline, water-storage equipment, and campfire or cooking arrangements to give a small camp more everyday detail.
Place the Camp in Its Surroundings
Trees with green and autumn-colored foliage, shrubs, rocks, and ground details help connect construction pieces to the landscape. Three terrain textures provide additional surface options for the surrounding terrain.
Use vegetation to soften a perimeter, scatter rocks around a clearing, or leave open ground between structures to create distinct approaches to your location. The pack is suited to third-person and top-down presentation, including survival, shooter, and RPG environment projects.
Location Ideas
- A furnished woodland refuge with an outdoor cooking and storage area.
- A timber-walled camp with gates and elevated lookout points.
- A damaged settlement with exposed building frames and broken roofs.
- A fenced repair yard stocked with pipes, pallets, timber, and supplies.
Included Content
- 321 modular models for building construction and structural layouts.
- 80 interior and exterior models for furnishing and detailing spaces.
- 48 prop models for additional scene dressing.
- 16 environment models for outdoor surroundings.
- 3 terrain textures, listed separately from the model groups.
Technical Information
- Model variations: 465.
- Style: low-poly, polygonal.
- Construction: modular parts and a modular fastening system.
- Supported platforms: Unity, Unreal Engine, Godot, and Blender.
- Polygon count: 20–15,000 polygons.
- Textures: 15.
- Texture resolutions: 512 × 512, 1024 × 1024, and 2048 × 2048 px.
No generative AI was used to create this asset pack.
Included formats
Unreal EngineEngine-ready package
GodotEngine-ready package
UnityEngine-ready package
BlenderEngine-ready packageTags
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