GodotEngine-ready packageDescription
POLY - Military Shooting Range
POLY - Military Shooting Range is a low-poly environment collection by Animpic Studio for creating military zones, training facilities, firing ranges, guarded compounds, and survival locations. The pack contains 168 model variations in a consistent polygonal style designed to work alongside other POLY collections.
Build Military Training Grounds
Combine modular structures, buildings, fences, walls, range modules, and environmental props to shape outdoor training grounds or enclosed shooting facilities. The content supports layouts for practice lanes, obstacle areas, guarded perimeters, equipment zones, and military base surroundings.
The models can also support third-person and top-down scenes where clear silhouettes and readable environmental structure are important. Trees and grass help integrate constructed areas into forest or countryside settings.
Structures, Equipment, and Range Details
Buildings, interior elements, modular sections, fences, decals, items, and general props provide the main construction pieces for a complete training environment. Targets, barriers, containers, lighting structures, tires, ladders, walls, and supporting equipment can be combined to add functional detail to the range.
Several firearm types include customization possibilities, allowing the weapon content to support shooting-range displays, training scenarios, military storage areas, and survival-themed scenes.
Included Content
- Buildings and modular construction pieces.
- Shooting-range and military training structures.
- Fences, perimeter elements, walls, and barriers.
- Interior objects and environmental props.
- Decals, items, equipment, and supporting details.
- Several firearm types with customization options.
- Trees and grass for surrounding terrain.
- 168 model variations across the collection.
Technical Information
- Model variations: 168.
- Polygon range: 20 to 15,000 polygons.
- Textures: 20.
- Texture resolution: 1024×1024 px.
- Supported project versions: Unity, Unreal Engine, and Godot.
- Suitable for third-person and top-down viewpoints.
- Low-poly polygonal visual style.
- The source product page states that no generative AI was used.
Included formats
GodotEngine-ready package
Unreal EngineEngine-ready package
UnityEngine-ready package
BlenderEngine-ready packageTags
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